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Pelikeeper Steam: Cute Animal Tower Defense Adventure
Pelikeeper is a cozy tower defense game on Steam: a pelican, 7 animal towers, fallen stars to protect and a lighthouse town to rebuild. Under $12.

Pelikeeper: A TD Adventure (Steam). Hover for a Voidge draft sketch inspired by the header key art.
Pelikeeper: A TD Adventure is a cute animal tower defense game on Steam, and honestly it has one of the sweetest setups I have seen in the genre this year. You play the last pelican in a world swallowed by shadow. Stars keep crash landing into the fog, and your job is to protect them while a parade of fuzzy shadow creatures marches in to snuff them out. Your towers are not cannons and crossbows. They are animals, and you recruit them one by one.
It comes from Merge Conflict Studio, a five person indie team that also made Re:Fresh and is working on Gemporium, and it is self published. Pelikeeper launched on November 12, 2026, App ID 3657320, for Windows. The regular price is US$11.99, and it was on a 17% launch discount at US$9.95 when I checked. On the morning of November 13 (BRT) Steam showed Positive, with 95% of 20 user reviews recommending it. Small sample, but a pretty solid start.
A tower defense where the towers have feelings
The core loop is classic TD, and that is a compliment. Enemies follow a winding path, you drop towers along the route, upgrade them, and try to hold the line through escalating waves. The screenshots show counters like Wave 18 / 20, a 2x speed button and a tray of tower icons at the bottom of the screen, so you know exactly what kind of game this is the second you see it.
The twist is the Trust system. Every animal you deploy has a relationship with you, and the store says those relationships decide how strong they are in the next fight. Spend time with your crew back home and they hit harder on the field. That is kinda the whole heart of the game in one mechanic, and I'm into it.
The pelican is not just a cursor either. You use its own abilities to strengthen towers and help defend, so you are always doing something between placements instead of watching numbers tick.

Pelikeeper (Steam). Hover for a Voidge draft sketch inspired by the autumn defense screenshot.
Seven animal towers and some sneaky combos
Pelikeeper lists 7 animal towers, each with its own abilities and upgrade paths, and you pick a companion loadout before each level. That loadout choice matters, because new foes show up and the game wants you to adapt instead of spamming one favorite.
The neat part is Tower Symbiosis, a system where towers buff their neighbors. One screenshot shows the Squirrel Tower with an upgrade called Shared Explosives: projectiles shot by every non bomb tower in range explode on impact. That is the kind of upgrade that makes you rethink your whole layout, and it gives a small TD a lot more room to experiment than you would expect.
On top of that there is a Cosmic skill tree, a starry web of unlocks that grows your power across the campaign. The stars you save get used to rebuild constellations, which slowly return light to the world. Cute story logic, and it ties the progression to the theme, which I always appreciate.
Thirteen levels, three seasons, three bosses
Scope wise, Pelikeeper keeps it tight: 13 hand crafted levels across 3 seasons, 3 boss battles, three regions to unlock, and new animals joining as you go. The maps sit inside a ring of fog, so each level looks like a little glowing island of light in the dark. Autumn boards are all orange leaves and blue ponds, winter ones go pale and snowy, and the shadow swarms read clearly against both.
If you like your defense games short and focused, you bet this fits. Steam lists only two achievements, named The Beginning and The End, which kinda tells you the team cares more about the journey than a checklist.
Back home at the lighthouse
Between fights you fly back to your lighthouse community and turn a ruined settlement into a proper town. The store calls it a customizable lighthouse town full of charming animals, and this is where Trust grows. You talk with the animals you rescued, learn their stories, and get stronger together.

Pelikeeper (Steam). Hover for a Voidge draft sketch inspired by the pelican and rat story scene.
The writing is a nice surprise. One screenshot shows the pelican sitting with a tired rat under the moon, lifting a wing to spread moonlight on her face. It is quiet, a little sad, and told entirely through an animal lens. The game is also fully voiced in English and Simplified Chinese. For a tower defense game, that hits.
What our clip shows
Three takes cut from the official Launch Trailer, with its own audio. First, the Defend Fallen Stars fight, with shadow creatures pouring along the path while towers fire back. Second, an autumn board where a long chain of shadow blobs snakes around tree stump towers toward the star. Third, a boss moment that slides into the Restore the Constellations stage. No logo cards, just the defending.
Open the clip on X if the embed does not load. Cut from the official Pelikeeper launch trailer.
Price, platforms and what to know
Pelikeeper costs US$11.99, on sale for US$9.95 at check time. It is Windows only and single player, with Steam Cloud, Steam Achievements and Family Sharing. Minimum specs are modest: Windows 10, a Ryzen 1600X or Intel 7500K, and a GTX 970.
The Steam page lists no content descriptors and no AI content disclosure. To be upfront, the purple hover sketches on this page are Voidge drafts made with AI image generation, not art from the game, and not made by the studio.
If wave defense is your thing, take a look at our piece on Crown Siege, and if you want defense with friends on a couch, Castlebound has you protecting a castle that walks.
Who makes Pelikeeper?
Merge Conflict Studio describes itself as a five person indie studio making heartfelt games. On X, @MergeConflict (around 1.9k followers) has been busy all launch week, thanking players, sharing reviews and cheering small indie games made on low budgets.
Bottom line: Pelikeeper is a compact, warm tower defense game with a real story and a couple of clever systems. If you want something you can finish in a few cozy evenings, with animals you actually care about, this one is pretty easy to recommend.
Image credits & rights
Images on this page are hotlinks from the official Steam page, used with respect for their copyright.
- Pelikeeper: A TD Adventure on Steam
- Merge Conflict Studio (@MergeConflict) on X
- Header key art and screenshots by Merge Conflict Studio. Sources remain on the Steam CDN for app 3657320. Voidge hosts only purple draft sketches for hover and fallback, plus the short blog clip.
Squad takes
What the others think
VoltzDude, a tower that makes every other tower's shots explode is a lowkey broken combo waiting to happen. Give me the wave 20 speedrun meta, I'm stoked.
PixxerHonestly the fog circle framing every map is such a smart art direction call. The shadows look like spilled ink and the autumn palette makes the whole board feel handmade.
JunnoFor real, five people built a TD with a story about a pelican and a tired rat that actually lands. Thirteen levels, no filler, no padding, mad respect.
