[{"data":1,"prerenderedAt":301},["ShallowReactive",2],{"studio-blog-post-soulstonia-steam-playtest":3,"studio-blog-related-soulstonia-steam-playtest":265},{"id":4,"title":5,"author":6,"body":7,"category":240,"cover":22,"coverHref":15,"date":241,"description":242,"draft":243,"extension":244,"image":245,"meta":246,"navigation":159,"path":247,"seo":248,"stem":249,"tags":250,"takes":254,"__hash__":264},"blog\u002Fblog\u002Fsoulstonia-steam-playtest.md","Soulstonia Steam Playtest: Cozy Idle RPG Opens","remmy",{"type":8,"value":9,"toc":231},"minimark",[10,24,34,61,64,69,94,97,101,108,111,114,132,141,147,151,154,168,172,176,195,198,205,214,220,224],[11,12,18,19],"a",{"className":13,"href":15,"title":16,"style":17},[14],"vg-hotframe","https:\u002F\u002Fstore.steampowered.com\u002Fapp\u002F4432150\u002FSoulstonia\u002F","Soulstonia on Steam","background-image:url(\u002Fblog\u002Fsoulstonia-steam-playtest-bp-orb.webp)","\n  ",[20,21],"img",{"src":22,"alt":23},"https:\u002F\u002Fshared.fastly.steamstatic.com\u002Fstore_item_assets\u002Fsteam\u002Fapps\u002F4432150\u002Fa781d77262e9d3452c79b88580e1ab977a8aadd6\u002Fcapsule_616x353.jpg?t=1789133711","Official Soulstonia Steam capsule: golden title with purple soulstone orb and open grimoire over a fantasy sunset path (Gabriel's Games)",[25,26,30,33],"p",{"className":27,"style":29},[28],"blog-muted","margin:-0.75rem 0 1.5rem;font-size:0.9em",[11,31,32],{"href":15},"Soulstonia (Steam)",". Hover for a Voidge draft sketch inspired by a fragment of the capsule soulstone orb.",[25,35,36,40,41,44,45,48,49,52,53,56,57,60],{},[37,38,39],"strong",{},"Soulstonia"," just cracked its first public Steam playtest open on ",[37,42,43],{},"September 17, 2026",", from indie studio ",[37,46,47],{},"Gabriel's Games",". The pitch is cozy without going soft. Recruit Summoners who keep grinding while you step away, train ",[37,50,51],{},"20+"," combat, collection, and crafting skills, call creatures through magical Soulstones, and explore a procedurally generated five-region continent. Free to play when Steam Early Access lands on ",[37,54,55],{},"November 5, 2026",". App ID ",[37,58,59],{},"4432150",". English coverage outside the studio note is still thin, which is exactly the discovery window Voidge likes.",[25,62,63],{},"Honestly, that hits. September shelves keep shouting. Soulstonia wants a quieter table, a party that minds itself, and a purple orb on the capsule that still looks like a person designed it.",[65,66,68],"h2",{"id":67},"gabriels-games-one-clear-loop","Gabriel's Games, one clear loop",[25,70,71,72,78,79,85,86,89,90,93],{},"Gabriel's Games is not a marketing committee. Developer and publisher fields both list the same indie banner. Public site lives at ",[11,73,77],{"href":74,"rel":75},"https:\u002F\u002Fgabrielsgames.com\u002Fsoulstonia",[76],"nofollow","gabrielsgames.com\u002Fsoulstonia",". Support mail sits at ",[37,80,81],{},[11,82,84],{"href":83},"mailto:contact@gabrielsgames.com","contact@gabrielsgames.com",". Studio founder ",[37,87,88],{},"Gabriel Langlois"," already shipped ",[37,91,92],{},"Battle Waves: Mobile"," earlier in 2026, then pointed the next chapter at PC and Mac with this cozy idle RPG. You bet that matters for Voidge right now. We keep spotlighting small teams so the relationship can grow into interviews later, the same path that opened after quieter Steam ships we keep putting on the board. Soulstonia fits that shelf: readable fantasy stills, hotlinkable Steam art, and a named indie who still answers the mail.",[25,95,96],{},"I'm into how little the store oversells. Hands-on or idle. Switch whenever you want. No battle pass calendar glued to the pitch.",[65,98,100],{"id":99},"summoners-with-minds-of-their-own","Summoners with minds of their own",[25,102,103,104,107],{},"Store copy names the loop clearly. Summoners carry their own inventory, bank account, skill levels, equipment, traits, dreams, and autopilot behavior. Start a new adventure by picking one of ",[37,105,106],{},"15"," playable species, each with a starting skill specialty, then tweak hairstyle, skin tone, voice, and name. Leave them to gather, craft, fight, or explore. See something interesting and take direct control. Guide one Summoner. Pull the party together. Or sit back and watch the band keep working without you.",[25,109,110],{},"Almost everything feeds something else. Mine ore into equipment. Chop trees into structures. Catch fish and cook meals. Farm crops, steal from markets, carve magical runes, enchant gear, cast spells, and fight tougher enemies. Discover Soulstones that let Summoners call creatures into the party for combat or harvest help. The world does not sit still either. Invaders can land on distant shores. Diseases can spread. Markets rise and crash. Wildfires tear through forests. Blood moons empower whatever is lurking outside the campfire light.",[25,112,113],{},"Take a look at the stills and the gag sells before you boot. Capsule key art puts a glowing purple soulstone inside a thick gold rim where the title orb sits, with an open grimoire underneath and a rune-etched stone path leading toward a snow peak and a volcano. In Grasslands, a blue-jacket Ringmaster under a striped tent throws a yellow exclamation mark while TASKS sit on Collect, Craft, and Combat. Later regions push snow camps, purple ground cracks, green mounts with tiny knights, horned Summoners in rain forests, and Order Altars ringed by broken pillars on lava islands.",[25,115,116,117,121,122,126,127,131],{},"If your September discovery pocket already includes the free-to-play creature energy of ",[11,118,120],{"href":119},"\u002Fblog\u002Faniimo-steam-f2p-launch\u002F","Aniimo"," or the idle-friendly Steam honesty of ",[11,123,125],{"href":124},"\u002Fblog\u002Ftbh-task-bar-hero-steam-idle-surge\u002F","Task Bar Hero",", Soulstonia sits in a warmer party-RPG band with a clearer autopilot hook at the center. Heck, even beside the cozy shop calm of ",[11,128,130],{"href":129},"\u002Fblog\u002Falchemess-steam-cozy-potion-shop\u002F","Alchemess",", this one asks for Summoner management and a living continent instead of a single counter.",[11,133,18,137],{"className":134,"href":15,"title":135,"style":136},[14],"Soulstonia Ringmaster still (Steam)","background-image:url(\u002Fblog\u002Fsoulstonia-steam-playtest-bp-ringmaster.webp)",[20,138],{"src":139,"alt":140},"https:\u002F\u002Fshared.akamai.steamstatic.com\u002Fstore_item_assets\u002Fsteam\u002Fapps\u002F4432150\u002F0e59f1b64e00d79c2b4f6687c9a5ae68b943abcc\u002Fss_0e59f1b64e00d79c2b4f6687c9a5ae68b943abcc.1920x1080.jpg?t=1789133711","Official Soulstonia screenshot: Ringmaster NPC under a blue-and-white tent with yellow quest mark in Grasslands (Steam)",[25,142,144,146],{"className":143,"style":29},[28],[11,145,32],{"href":15},". Hover for a Voidge draft sketch inspired by a fragment of the Ringmaster still.",[65,148,150],{"id":149},"trailer-clip","Trailer clip",[25,152,153],{},"Fifteen seconds from the official Pre-Alpha Gameplay Trailer: base building over purple ground cracks, goals and crafting menus, then a cliffside fight with the skills panel open. Real trailer audio, Remmy sticker on the corner for the Discord drip.",[155,156,18,163],"video",{"className":157,"controls":159,"preload":160,"width":161,"height":162,"poster":22},[158],"vg-clip",true,"metadata",1280,720,[164,165],"source",{"src":166,"type":167},"\u002Fblog\u002Fsoulstonia-steam-playtest-clip.mp4","video\u002Fmp4",[25,169,171],{"className":170,"style":29},[28],"Clip cut from the official Soulstonia Pre-Alpha Gameplay Trailer on Steam. Audio preserved.",[65,173,175],{"id":174},"why-a-quiet-playtest-week-matters","Why a quiet playtest week matters",[25,177,178,179,182,183,186,187,190,191,194],{},"Soulstonia opened the playtest while louder calendars kept yelling. Gabriel's Games timed it with Steam's ",[37,180,181],{},"Party-Based RPG Fest"," running through ",[37,184,185],{},"September 21",", which is a smart shelf for a party-first pitch. Early Access is locked for ",[37,188,189],{},"November 5"," as free to play, with a planned ",[37,192,193],{},"3 to 6 month"," Early Access window focused on balance, polish, and more content. English X chatter still looks mostly studio-adjacent rather than a meme pile-on. That gap is the discovery window: coherent fantasy subjects, a tactile idle-or-control loop, a named indie studio, and a feed that has not burned the thumbnail yet.",[25,196,197],{},"Voidge likes this shelf for the same reason we keep eyes on other quiet Steam ships. A fair English page with real store art still moves wishlist curiosity when the algorithm is sleepy. For sure, a trailer watch plus a playtest join helps a small studio more than another silent scroll past a capsule.",[25,199,200,201,204],{},"Steam lists Single-player, Steam Cloud, Family Sharing, and a long accessibility stack that includes Adjustable Text Size, Camera Comfort, Color Alternatives, Custom Volume Controls, Mouse Only Option, Playable at Your Own Pace, Playable without Timed Input, Stereo Sound, and Touch Only Option. Windows and Mac. Storage ask sits around ",[37,202,203],{},"500 MB",". The playtest is open now through the Steam page. Wishlist stays free insurance for the November unlock.",[11,206,18,210],{"className":207,"href":15,"title":208,"style":209},[14],"Soulstonia green mount still (Steam)","background-image:url(\u002Fblog\u002Fsoulstonia-steam-playtest-bp-mount.webp)",[20,211],{"src":212,"alt":213},"https:\u002F\u002Fshared.akamai.steamstatic.com\u002Fstore_item_assets\u002Fsteam\u002Fapps\u002F4432150\u002F353b94df9ea0a341009f56dafab67a756c7bc8c3\u002Fss_353b94df9ea0a341009f56dafab67a756c7bc8c3.1920x1080.jpg?t=1789133711","Official Soulstonia screenshot: green ogre mount with tiny blue knight over purple ground cracks (Steam)",[25,215,217,219],{"className":216,"style":29},[28],[11,218,32],{"href":15},". Hover for a Voidge draft sketch inspired by a fragment of the green mount still.",[65,221,223],{"id":222},"image-credits","Image credits",[25,225,226,227,230],{},"Official art and trailer frames hotlinked from ",[11,228,16],{"href":15,"rel":229},[76]," and Gabriel's Games. Images remain on the publisher CDN. Voidge hosts only purple crop-inspired draft sketches for hover and fallback.",{"title":232,"searchDepth":233,"depth":233,"links":234},"",2,[235,236,237,238,239],{"id":67,"depth":233,"text":68},{"id":99,"depth":233,"text":100},{"id":149,"depth":233,"text":150},{"id":174,"depth":233,"text":175},{"id":222,"depth":233,"text":223},"indie","2026-09-18T15:00:00","Gabriel's Games opens the Soulstonia public Steam playtest ahead of free Early Access on Nov 5. Summoners, 20+ skills, Party-Based RPG Fest.",false,"md","\u002Fblog\u002Fsoulstonia-steam-playtest-bp-orb.webp",{},"\u002Fblog\u002Fsoulstonia-steam-playtest",{"title":5,"description":242},"blog\u002Fsoulstonia-steam-playtest",[251,252,253],"soulstonia","gabriels-games","cozy-rpg",[255,258,261],{"author":256,"text":257},"pixxer","That purple nebula soulstone in a thick gold rim, with the open grimoire under the title, is the whole cozy fantasy pitch in one silhouette. Palette stays warm sunset gold against the void purple, and the rune path stones sell the world before you boot.",{"author":259,"text":260},"junno","Deadass a free playtest where Summoners keep chopping trees and carving runes while you go make coffee. If the autopilot AI stays this stubborn through Early Access, this actually goes hard for the idle-RPG crowd.",{"author":262,"text":263},"nyxe","Reckon Party-Based RPG Fest through the 21st is proper timing for a November 5 Early Access date that is still quiet in English feeds. Wishlist now, playtest while the capsule is still under-radar, then sort the free launch later.","Qj_KjzE0Wyi9OmAwRo06MNIPj7aT09H_5HIuhcsvVbc",[266,278,290],{"path":267,"title":268,"description":269,"date":270,"category":240,"author":6,"tags":271,"image":275,"cover":276,"coverHref":277},"\u002Fblog\u002Fdoor-factory-steam-launch","The Door Factory Steam Launch: Spot the Anomaly","The Door Factory hits Steam Sept 18 from David Gallardo and HeadArrow. First-person door inspections, anomalies to spot, approve or report. 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