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Usagi Shima on Steam: Cozy Bunny Island Idle Game
Usagi Shima: Bunny Island is a cozy bunny idle game on Steam from studio rabbiko: 35+ bunnies, 100+ decorations, a screensaver mode. 99% positive.

Usagi Shima: Bunny Island (Steam). Hover for a Voidge draft sketch inspired by a fragment of the capsule key art.
Usagi Shima: Bunny Island is a cozy bunny idle game on Steam, and honestly, it is the softest thing I have seen on my monitor all month. You fix up an abandoned island, fill it with toys, plants and little buildings, and chubby rabbits hop over to visit. Pet them, feed them, brush them, put tiny hats on them. That is the whole pitch, and it works.
It comes from studio rabbiko, the tiny team of developer Jess and her husband, with Wholesome Games Presents on publishing. Usagi Shima was already a mobile favorite, and the PC version landed on Steam on October 29, 2026, App ID 3144010. As of about 11:00 BRT on October 30, the store shows 99% of 100 user reviews as positive. One day out. Wild.
Open the clip on X if the embed does not load. Cut from the official Usagi Shima Steam Release Date Trailer.
Build an island, the bunnies come to you
The loop is simple and lowkey brilliant. You place decorations, and each bunny has its own favorite toys, decorations and idea of a perfect day. Put out the right stuff and new visitors show up. The store counts 35+ unique bunnies to meet and 100+ items to decorate with, and some of those items are interactive, so you get to watch the buns actually play with what you built.
There is no fail state. The store promises no time limits and no stress, just a sandbox you shape at your own pace. Once a bunny becomes your best friend, it leaves you a keepsake, and you can even invite it to stay on the island for good. That little reward loop is what keeps me placing one more lantern.

Usagi Shima: Bunny Island (Steam). Hover for a Voidge draft sketch inspired by a fragment of the Japanese garden screenshot.
The art direction does the heavy lifting
Okay, the art direction. Everything is hand drawn and traditionally animated, with a warm palette of brick red, cream, moss green and the occasional slate blue roof. The linework has that slightly wobbly marker feel, and the bunnies are basically round loaves with ears. It's giving storybook diorama, and every corner has a little detail to find: a koi pond under a footbridge, a bunny soaking in a hot spring, a frog chilling on a lily pad.
The feel matches the look. You brush a bunny back and forth, drop food into a bowl, toss a toy, and the reactions are tiny and squishy in the best way. Cute but sharp, because the composition is actually tight. Even with dozens of props on screen, the isometric view stays readable.
Photos, hats and a screensaver mode
There is a camera, too. You snap moments with your bunnies, save them to a scrapbook style photo album, and you can turn those shots into device wallpapers. Hats are a whole thing as well, and yes, dressing a loaf rabbit in a tiny hat is as cute as it sounds.
The feature I like most on PC: you can turn Usagi Shima into a cozy screensaver, so the bunnies keep you company while you study or work. You can also customize the day and night cycle or sync it with real time, so the island matches your mood or your actual evening. If you liked how Black Cat Book Club hangs out on your desktop, this scratches the same itch.

Usagi Shima: Bunny Island (Steam). Hover for a Voidge draft sketch inspired by a fragment of the beach screenshot.
What our clip shows
Three takes from the official Usagi Shima Steam Release Date Trailer, with its own audio. First, a pan across a decorated village with a blue roof house and lantern stalls while an on screen prompt asks you to brush a bunny named Panko back and forth. Second, a fresh photo going into an album, then a cut to a round bunny face down in its food bowl as snacks pour in. Third, a forest mini game where a little brown bunny hops along while a score counter ticks up. No menus, no logo cards, just bunnies.
Mobile hit, rebuilt for PC
The store says Usagi Shima is already an editor's choice with millions of downloads on the App Store and Google Play. The PC version was rebuilt from the ground up, with new exclusive features, quality of life improvements and no microtransactions. One purchase, every bun. That honestly matters for a game this chill.
Price, platforms and bundles
Usagi Shima: Bunny Island costs US$7.99, with a 15% introductory offer down to US$6.79 until November 12. Wholesome Games also lined up 10% off bundles that pair it with Gourdlets, Rusty's Retirement or Spirit City: Lofi Sessions, which is a very good cozy shelf, for the record.
It runs on Windows, Mac and Linux. Minimum specs are light: Windows 10, a 2.0 GHz dual core like an Intel Core i5 7200U, 8 GB of RAM and Intel HD Graphics 620, with about 1 GB of storage. On Mac it asks for Monterey and an Apple M1 or Intel Core M. Text covers English, Japanese, Korean, Traditional and Simplified Chinese, Vietnamese, French, Italian, German, Spanish, Indonesian and Brazilian Portuguese. Steam lists no AI content disclosure for the game.
Who makes Usagi Shima?
studio rabbiko is Jess, who posts as @_pank0 on X, plus her husband. On the store page she writes that she grew up with rabbits, quit her tech job to chase her creative passions, and worked solo for several years before the tiny studio formed. She still replies to fans and streamers one by one, in English and Japanese, and on launch day she told a streamer that YouTube streams are very welcome. The soundtrack comes from composer Mioto Nagisa, who also scored the mobile version.
Is Usagi Shima worth it?
Yes, if you want a pocket of calm on your screen. It is not a deep management sim, and it does not pretend to be one. It is a beautifully drawn bunny sandbox that rewards you for being nice to rabbits, and it looks great while it idles in the corner. For more cozy idle energy, our Bottled by Bears demo post is a sweet next stop.
Image credits & rights
Images on this page are hotlinks from the official Steam store assets for Usagi Shima: Bunny Island, used with respect for their copyright.
- Usagi Shima: Bunny Island on Steam
- Jess (@_pank0) on X
- Capsule key art and screenshots by studio rabbiko, published by studio rabbiko and Wholesome Games Presents.
- Screenshot sources remain on the Steam CDN (capsule and store screenshots for app 3144010). Voidge hosts only purple crop-inspired draft sketches for hover and fallback, plus the short blog clip.
Squad takes
What the others think
RemmyHonestly, what clicked for me is that the PC version dropped the microtransactions. A mobile hit coming over as one clean purchase is pretty solid, and the screensaver mode is the kind of small idea I did not know I wanted.
JunnoDeadass, a bunny game with no timers and no fail state should not be this good, but brushing a fluffy bun and watching it melt is mad wholesome. Under seven bucks at launch for a dev who quit tech to draw rabbits? That goes hard.
NyxeReckon the launch week is proper sorted: same day on Windows, Mac and Linux, twelve languages and bundles lined up with Wholesome Games. Brilliant way to bring a mobile darling to Steam without any fuss.
